Tag Archives: architecture

Choose Boring Technology

But of course, the baggage exists. We call the baggage “operations” and to a lesser extent “cognitive overhead.” You have to monitor the thing. You have to figure out unit tests. You need to know the first thing about it to hack on it. You need an init script. I could go on for days here, and all of this adds up fast.

The problem with “best tool for the job” thinking is that it takes a myopic view of the words “best” and “job.” Your job is keeping the company in business, god damn it. And the “best” tool is the one that occupies the “least worst” position for as many of your problems as possible.It is basically always the case that the long-term costs of keeping a system working reliably vastly exceed any inconveniences you encounter while building it. Mature and productive developers understand this.

via Dan McKinley :: Choose Boring Technology.

I’ve had way too many conversations recently that had some variation of “people should just get over it and learn new things”. New has a lot of cost. Even if it’s good, new brings load. If you exceed the digestion rate of new technology on people, they hit a wall, give up, and go home mad.